The aim of the course is to increase the awareness of computer science teachers on the fact that programming is a core competence for advanced computer literacy and creative usage of modern tools and, thereby, making programming courses in secondary education creative and effective by particularly focusing on Educational Programming Languages (EPLs) and educatinal robotics. After a comprehensive analysis of a number of EPLs (e.g. SCRATCH, ALICE, Squeak-Etoys etc), the organizers of the course have selected SCRATCH for training teachers and enabling them to develop the programming skills of their students in a pedagogically-rich ways.
To this line, the objectives of the course are: to introduce SCRATCH, discuss its use in the classroom, have a hands-on experience with SCRATCH, present important issues related with the design of pedagogically-driven scenarios that will enable them to create their own learning activities encompassing objectives, intended learning outcomes, roles and the educational environment (e.g. tools and resources deployed). Pre-structured educational scenarios have been developed in order to provide assistance to the participants during the process of developing their own scenarios. Apart from these templates, relevant training material will be distributed in the form of scripts containing the steps that will be followed during the session and these will be either videos, text, scratch cards, or slides tutorials). On this basis, the proposed training course is anticipated to facilitate European computer science teachers to develop their skills by using student-centered pedagogical approaches that will enable them to engage actively with computer science teaching.
PSKILLS Summer School 2013
30/06/2013 - 05/07/2013, Heraklion, Crete, Greece
Please find more information here.